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MidGrowing growth

Level Designer

Craft the spaces and pacing of game worlds

$65,000 – $120,000/yr

Design game levels, maps, and spatial progression that guide player experience.

Highlights

Common tasks

Block out levels, place encounters, tune pacing, and playtest for flow and difficulty.

Potential downsides

Crunch during milestones, design overridden by engineering constraints, and repetitive iteration.

Skills

Visual designCreativityPrototypingIdeation

Interests

Creating & designingBuilding productsMedia & entertainment

Industries

Media

Work style

CreativeCollaborativeHands-on

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