MidGrowing growth
Level Designer
Craft the spaces and pacing of game worlds
$65,000 – $120,000/yrDesign game levels, maps, and spatial progression that guide player experience.
Highlights
Common tasks
Block out levels, place encounters, tune pacing, and playtest for flow and difficulty.
Potential downsides
Crunch during milestones, design overridden by engineering constraints, and repetitive iteration.
Skills
Visual designCreativityPrototypingIdeation
Interests
Creating & designingBuilding productsMedia & entertainment
Industries
Media
Work style
CreativeCollaborativeHands-on
Similar careers
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